![]() It’s cute, fun, and filled with great ideas - if a little long in the tooth at first. This isn’t a turn-based JRPG, but a more open experience focused on digging up loot and fulfilling an ancient prophecy as our protagonists become the best treasure hunters who ever lived. Dragon Quest Dragon Quest II: Luminaries of the Legendary Line Dragon Quest III: The Seeds of Salvation Dragon Quest IX: Sentinels of the Starry Skies. The enhanced edition of Echoes of an Elusive Age incorporated a fully orchestrated score, but Treasures is old school Dragon Quest in every conceivable way, even as it moves in a different direction when it comes to combat, exploration, and the general goal of the overall adventure. All that being said, Treasures seems like a pretty good time. There is an apocalyptic whimsy to all of its asinine deets and doots that pushes me over the edge. Perhaps it’s because I didn't grow up with the series, but its determination to use MIDI for the entirety of its soundscape makes me want to tear out my ear drums and never entertain a single noise for as long as I live.
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